Template:Infobox Creature/doc

The name of the creature, it has to be exact and singular (Wolf, not Wolves). When you upload an image, it has to be named exactly like this, with the .gif extension.  Numbers only. If you don't know the numbers, use ? or leave it empty.  In game speed of creature, if you don't know leave it empty.  maximum damage of the monster in one turn ( Numbers only, if you don't know the value use ? ).  type yes if this creature can be summoned, otherwise type no or leave it empty ).  type yes if this creature can be convinced, otherwise type no or leave it empty ).  The large-order class of this creature  The sub-class of this creature  <td style="padding: 0.2em;">"yes" if this creature is a boss. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">"yes" if you can illusion this creature. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Whether a creature can be pushed. (Yes or No) <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Whether a creature will push objects. (Yes or No) <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Whether we can meet this creature on Mainland. (Yes or No). If you dont know type No. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Whether we can meet this creature on Rookgard. (Yes or No). If you dont know type No. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Physical damage modifier. See Physical Damage and Damage_Modifiers ( Numbers only, if you don't know the value use 100% ). <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Holy damage modifier. See Holy Damage and Damage Modifiers ( Numbers only, if you don't know the value use 100% ). <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Death damage modifier. See Death Damage and Damage Modifiers ( Numbers only, if you don't know the value use 100% ). <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Fire damage modifier. See Fire Damage and Damage Modifiers ( Numbers only, if you don't know the value use 100% ). <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Energy damage modifier. See Energy Damage and Damage Modifiers ( Numbers only, if you don't know the value use 100% ). <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Ice damage modifier. See Ice Damage and Damage Modifiers ( Numbers only, if you don't know the value use 100% ). <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Earth damage modifier. See Earth Damage and Damage Modifiers ( Numbers only, if you don't know the value use 100% ). <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Drown damage modifier. See Drown Damage and Damage Modifiers ( Numbers only, if you don't know the value use 100% ). <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Life Drain damage modifier. See Life Drain and Damage Modifiers ( Numbers only, if you don't know the value use 100% ). <td style="padding: 0.2em;"> <td style="padding: 0.2em;">The sounds a creature makes. Use template Template:Sound List. How to use it? Tou can see example above. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Type elements which creature can cross, poison, energy etc. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Some notes about this creature <td style="padding: 0.2em;"> <td style="padding: 0.2em;">List what attacks it uses, if it heals, if it can paralyze, etc. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">All the places this creature can be found at. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">Here you should add if the monster runs on low health, or keeps distance from its attackers. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">A short description of the strategies to be used when facing this monster. Seperate of for each vocation, if appropriate. <td style="padding: 0.2em;"> <td style="padding: 0.2em;">The stuff which can be found in the dead body. Always use template, you can see example above.